Monday, March 12, 2012

WEEK 3

Multimedia Courseware Design Fundamentals.

Basic Principles of Multimedia Design and Development.

  1. Design

· Interactive design

- To help guide the users about what’s important and know what to do next.

· Graphic design

- The basic principles of color, form, texture, balance, contrast, continuity, etc.

· Navigational design

- determines how users get around

· Textual content

- designed for accessibility and readability

  1. Development

· Blueprint Phase

- Discuss and Verify Strategic and Project Planning

· Design Phase

- Draft Flowcharts and Storyboards

- Begin Design (Interface, Navigation, Graphics, Text, Treatment)

· Production Phase

- Make any required changes to Prototype Design

· Implementation Phase

- Conduct Quality Assurance Testing and Evaluation

  1. Analysis

· Needs Assessment

- helps to clearly explain the problem, identify the audience, ascertain the actual situation, determine optimal conditions, discover the challenges or barriers to achieving the optimal situation, and provide recommendations.

· Audience Analysis

- Entails interviewing past, present and future learners to gain insights.

· Subject Matter Analysis

- Involves consulting multiple sources to determine optimal content and optimal structure of that content.

Source : Staylor



3 parts of multimedia courseware design:

  1. Information design

- Information design is the detailed planning of specific information that is to be provided to a particular audience to meet specific objectives.

- The information designer may or may not have available (or may create) an information architecture that defines the overall pattern or structure that is imposed on the information design and an information plan that defines information units and how they are to be completed.

- The output of an information design is sometimes expressed in written instructions, plans, sketches, drawings, or formal specifications. However, on very small projects, information design is likely to be much less formal.

  1. Interaction Design

- The practice of designing interactive digital products, environments, systems, and services.

- Its main focus is on behavior.

- Interaction design is heavily focused on satisfying the needs and desires of the people who will use the product

  1. Visual Design

- Visual design is a creative process that combines art and technology to communicate ideas.

- The designer works with a variety of communication tools in order to convey a message from a client to a particular audience.

- The main tools are image and typography.

Sources : Wikipedia, AIGA

Further reading,

  1. http://lnx-hrl-075v.web.pwo.ou.nl/bitstream/1820/412/2/PROFILPB.pdf
  2. http://eprints.oum.edu.my/8/1/Effectiveness_of.pdf



No comments:

Post a Comment